Flash IK – the Bones Tool and Tony D
April 17th, 2010I woke up this morning, made coffee and then checked my mail, Twitter and Facebook etc. It was Facebook that put a smile on my face. My mate Tony D had posted a link on my wall to his newest IK creation. I clicked the link and sat back, blown away once again by Tony’s awesomeness.
Tony has created a drummer, all done dynamically that drums in time to any music. It is awesome!
Tony has promised that with a little encouragement he may post the source. So come on – lets hear it for Tony!

For those of you who don’t know Tony, he is the genius behind the Bones Tool in Flash. Some of you may have seen him as Chewbacca at the Adobe MAX Sneak Peaks in LA last November, showing of some of the future possible features of the Bones Tool. Tony is one of the nicest guys in the industry, and definitely the coolest!
Some of you may remember the demo I did all around the world with CS4 – the Guitar man? This was a demo of the Bone tool in Flash which uses Inverse Kinematics. It was a timeline based animation originally built by Tony. I then did a little more on it, added the skeleton, added a really cool Gibson guitar designed by Rufus Deuchler in Illustrator, and added a soundtrack built by Jason Levine using an .asnd file.
I only ever posted the walk sequence from it so here is the full version.